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Defending Phase of Play (defence and midfield)

Defending Phase of Play (defence and midfield) Blues have to attack in a 2-4-formation (2 wing backs, 4 midfielders and 2 strikers) and score in the main goal. The reds (in a 4v4 formation) have to defend the main goal and attack the two other goals. Have a starting point, for example, a blue striker […]

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Defending from the front (2 Strikers/High Pressure)

Defending from the front Reds have to try and score in the two red goals. Blues have to try and stop them/win the ball/try and score in the main goal. If blues win the ball then they have only 10 seconds to score (quick transition to push session topic). Key Points: I- (When ball is […]

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Defending unbalanced Tec/Skill

1 v 2 to the end line. The defender starts with the ball and passes across to the attacker. As soon an the ball is played the game is live. If it goes out then start the game again. Progressions: – Can start with only pressure (no tackling) – 2 V 3 – Add goals […]

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Defending Tech/Skill 2 v 2 in the penalty area

Defending Tech/Skill 2 v 2 in the area with the defending team having a goalkeeper and the attacking team having 4 players to pass to on the outside. The attackers have to score while the defending have to stop them. Attackers have 5 goes to try and score, after this swap defenders and attackers over. […]

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Defending Centrally 4v4

Defending Centrally Four Vs four in the middle with a goalkeeper and three servers. The blue team have to try to score while the red team have to prevent them from scoring and win the ball. If they win it then they must play to the servers to score.   Key points: – Centre mids […]

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